Adjusted difficulty and improved tower targeting systems


Adjusted difficulty to make waves easier to deal with

Towers now target enemies in a smarter way to maximize killing efficiency and safety of the player's lives

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Hello there! I can confirm that it is way more manageable than in my first playthrough! I have some suggestions for you:

- There's a bug when you cancel buying a tower. The game will stay in slowmo. I managed to resume the regular speed thanks to the option on the top left thankfully

- Would love to have a slowmo when connecting to a tower as well. It will greatly help because on the later waves, there are many different types of enemies and fast ones as well, and I don't have time to switch, so I have to let some enemies pass on purpose.

- The Wind tower kinda sucked for me. It's super expensive and the effect is OP, but it missed its target very often so it was pretty much useless (maybe I'm just unlucky). I would say increase the projectile speed, or increase the hitbox, because man, it was quite underwhelming x)

- Not sure how all the tower stats are useful to display, because I don't have time to read them with all the enemies coming and just selecting my towers looking at their icons. There's very little time to prepare between waves as well. Maybe increase time between waves by a great amount, and display it. But let the player start the wave before, by clicking on a button, if they're ready to go before end of countdown.

That's all I can think about. Hope that helps! :)

(1 edit)

Hello, thanks for all the feedback! I have some things I'd like to ask you.

-Do you remember how you managed to make the game stay in slow-mo? This was a bug at one point, but the build that I uploaded should have fixed it, and playing it right now, the game doesn't stay in slow-mo when I cancel purchasing a tower. Did you possibly do something else while canceling a purchase? Do you remember which tower specifically gave you that problem?

-A slow-mo effect when using the battery is a great idea, I don't know how that slipped my mind, will get right on that! On another note, did you know that you can Middle Click (MMB) a tower to auto-connect it? You can also freeze the game with the pause button to take a look at your situation. I'd like to know if this was clear to you while playing the game.

-The Air tower is a tricky one, but by design! I adjusted the Air tower's tornado travel speed because I realized it wasn't fast enough, I think the speed is at a good value right now, and it just takes a bit of getting used to how to use the tower properly. If it tries to aim for a lightning enemy, it will probably miss because of the speed of the enemy, so two options are to line up the tower along with one of the paths so the tornado moves along a path, or purposely aim at another enemy at the right angle to get an enemy behind it (predict your shots)! Remember, the Air Tower targets the farthest enemy in the path and its tornado will grow bigger over time.

-I was thinking about adding tower stats in the How To Play section too. That way you can pause the game with the Home Button, read the How To Play section to see the stats/description of a tower, and then continue playing. What do you think of this approach and do you have any suggestions?

-I'm thinking about changing the icons on the top left. I thought they might be confusing since the Home Button doesn't immediately take you to the main menu, and pause buttons usually show the pause menu, but in my case, it just freezes the game. What was your experience like with these two buttons?


Thank you once again for your feedback, it means a lot that you took some time to play my game :)

- For the bug, I managed to reproduce it by selecting a tower in the shop, then another one, and finally cancel with right-click. The tower type doesn't matter.

- I didn't think about pausing the game haha, that's a good point. Also I didn't check the "How to play" for the 2nd playthorugh, so I forgot about the middle-click. The one on my mouse doesn't work anyway x) But auto-connect is a cool feature!

- Yeah I guess I didn't use tha Air Tower properly, gotta try that again next time.

- I wonder if you could have the towers from the shop still selectable, just have a message saying that we can't place them when the game is pausing. Or let the player buy them anyway, but I don't know if it makes the game too easy that way or not. Actually, when I tried pausing the game earlier, my first thought was to select and buy towers haha

- I think the icons are not that confusing. I didn't have an issue with that

(+1)

Thanks for getting back. I did end up finding the bug you were talking about and will upload a build that fixes that. Thank you anyway!
I think I need to make the auto-connect bound to another mouse button since not everyone has an MMB and it might be annoying to press if they do.

Thanks again for the response, you've been helpful :)